Gamer 2.0

I am NOT a Thief!

July 29th, 2011 by Filippo Dinolfo

It takes quite a lot to really annoy me when it comes to PC DRM schemes. One time activation of games before playing isn’t too onerous. I can tolerate Games for Windows Live and its attempts to shoehorn console conventions onto the PC. But one thing I can’t tolerate is Ubisoft’s ridiculous draconian always-on DRM. [...]

Industry News, PC, Social Commentary, WTF | 1 Comment |

Pros Behaving Badly, or How Evolution Just Evolved

May 14th, 2011 by Patrick Mifflin

Fighting games are, when you get down to it, the original eSport. As such, it’s baffling to some people how the genre hasn’t taken off to the kind of mainstream success as have genres that came along later, like first-person shooters and real-time strategy. It isn’t that fighting games haven’t been represented in big-tent leagues [...]

Culture, Social Commentary | No Comments |

Humility: The Best PR Move of All

May 5th, 2011 by Patrick Mifflin

Coming right out with it, Nintendo and its fans annoyed the hell out of me in the months leading up to the Wii’s unveiling, and eventually its release. It felt like I couldn’t go on a message board or read any bit of gaming news without having this massive gaming “Revolution” shoved in my face. [...]

Culture, SmashPad, Social Commentary | No Comments |

E3 2010 Commentary: N64 remakes to “grace” 3DS

June 15th, 2010 by Danreb Victorio

The surprises just don’t seem to end here in Los Angeles.  Aside from the Lakers winning, we have some titles suddenly being added to our “Upcoming Releases” list. Granted, there isn’t too much known about the 3DS, but we do know now that Star Fox 64 and and a certain timeless classic are being remade [...]

Nintendo 3DS, Social Commentary, WTF | 2 Comments |

PadSmashing: Final Fantasy XIII

March 9th, 2010 by Danreb Victorio

Welcome to the first entry of PadSmashing, a feature on SmashPad that features our staff heading to release parties and gaming conferences across the United States for one thing and one thing only–getting down with the get down. Our first event?  The Final Fantasy XIII Release Party at the Regency Center in San Francisco! Use [...]

Culture, Industry News, PlayStation 3, Social Commentary, Xbox 360 | 1 Comment |

Community Call: How Long Should a Reviewer Play a Game?

February 23rd, 2010 by Andrew Giese

[UPDATE: It has since come to my attention that Justin Calvert was not the actual person at Gamespot who reviewed Global Agenda, he only addressed the complaints. Their review has been pulled.] I once knew a guy who said that if he wasn’t into a book by the end of the second chapter, he would [...]

Culture, Industry News, Social Commentary | 8 Comments |

Achievements: Playing a Game ‘Their’ Way

February 8th, 2010 by Andrew Giese

Ever since Microsoft ingeniously infused their games with achievements that arbitrarily add points to an arbitrarily important gamerscore, gamers around the world have feverishly played games long after they had found a powerful item and defeated the final boss. While a big gamerscore can be fun to show off to your friends, are you really [...]

Social Commentary | 7 Comments |

2010: Our Most Anticipated Games

January 24th, 2010 by Josh Schwartzman

2010 is the start of something fresh for all of us: it is the start of a new decade, new resolutions and more importantly plenty of new games to play.  While 2009 had its fair share of popular titles (Arkham Asylum, Modern Warfare 2) and perhaps one of the busiest holiday seasons of recent years, [...]

Nintendo DS, PC, PlayStation 3, Previews, Social Commentary, Sony PSP, Wii, Xbox 360 | 2 Comments |

NY Comic Con Smells Awful

February 7th, 2009 by Daniel Phillips

It’s all the hairy dudes wearing Rorschach costumes. Poor ventilation. I figured I’d just make a few quick notes after my first day (I walked over, since I literally live about four blocks away). 1. You’re all so happy to be here! Life is beautiful! I speak no English! 2. Why do guys flock to [...]

Social Commentary | No Comments |

No Innovation? Blame Yourselves: Risk-Taking EA Loses $641 Million

February 4th, 2009 by Andrew Giese

Yesterday it was all over the news that publisher Electronic Arts had lost a staggering $641 million in their fiscal third quarter. Our reaction? Well, Penny Arcade said it best. But, this was a result of mainly 2 things: EA’s purchase of mobile games platform Jamdat, which cost them $368 million. The second, my friends, [...]

Industry News, Play, Social Commentary | 2 Comments |

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