Gamer 2.0

You Know What? Tennis Games Still Suck

tennis_games_suck

Tennis might not be to everyone’s tastes, but it is to mine. I like all that it entails: I like the class, I like the tension, I like the rivalries and above all else, I like Roger Federer. The man oozes style on court and he’s as sure footed as a ballet dancer to boot. Above all else, he’s a damn fine player. So, in short, I’m a tennis fan. And given that I endorse videogaming to an unhealthy degree, you’d think that I’d collect tennis games like a rabid taxidermist.

Instead, I approach them with caution. I know the sport so well that any inaccuracies and any wonky player animations cause me a great degree of pain. I bought Virtua Tennis 3 when it first came out and quickly plonked it into my Xbox 360, but after being harshly assaulted by an arcade mishmash of manic music and overly bright colors my caution was justified. To their credit, Sega got a few things right. The game looked nice and it played a frenetic brand of tennis, but it wasn’t a brand that was particularly suited to a connoisseur of the sport. Hitting the ball and seeing an arcade splash of white “impact dust” (for lack of a better word) hardly helped matters, while the music in the background had to be quickly and unceremoniously muted.

My outlook on the tennis/videogame horizon was further darkened when I downloaded the Top Spin 3 demo some days back. Yes, it’s only a demo, but I’d like to think that a company would ensure their demo is fairly representative of the full thing. What I got was a far deeper, more sim-like experience, but one that was no more impressive. While Top Spin 3 certainly tries to cater for the hardcore tennis fan it fails miserably in one key area: player animations. Animations are my pet peeve. If Federer doesn’t look right when he’s stroking his forehand gracefully over the net, then I don’t want to play it. I don’t want to be constantly reminded that I’m only playing a videogame and I most certainly don’t want to take two hours to learn the bare basics. A game should be easy to play but difficult to master. Top Spin 3 most certainly isn’t.

While I appreciate the obvious effort that went in to its construction I’m left with the feeling that tennis games today are still glorified ping pong affairs, because while Top Spin 3 keeps it in-depth, it fails to make the visual leap forward and while Virtua Tennis 3 looks graphically appealing, it’s far too arcadey. Yes, Top Spin 3 was just a demo, but I’ve seen trailers online and it appears they simply haven’t got it right. And that baffles me. How hard is it to motion-capture something and make it look right? Federer’s forehand doesn’t look like the sweeping stroke I’m used to. It looks like a hammy poke that’s reserved for the club players.

I’m in the enviable position of being able to dole out criticism without having to do anything about it. I don’t know how to develop a better tennis game, but I don’t think anyone else does either. I do, however, know what the current crop is missing. I’d love to see a game that balances between the fun, slip-in and slip-out play of Virtua Tennis 3 and the deeper aspects of Top Spin 3. I want there to be an arcade mode and simulation mode and I want Roger Federer’s forehand to look like Roger Federer’s forehand. Is that too much to ask?

I played a game some years back called Dream Match Tennis. Despite its small budget and non-commercial status it was insanely addictive. If a small team can do so much with so little, surely the bigger companies can take greater strides towards tennis/videogame nirvana? Until that day comes, I’m sticking to the real thing.

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There are 8 Comments


  1. I definitely agree that the next generation is defined more so by animations than pixel count.

    I also understand your frustration with this in sports games. Animations can make a big difference. Just look at NBA 2K9. When I take control of Magic Johnson, it feels like Magic along with his whole range of maneurisms, crazy handles, and slick passes. Does that shine through with other prominent players? Oh hell yeah.

    Dr. J? Yeah
    Larry Bird? Yeah
    Hakeem "The Dream" Olajuwon? Yeah
    Dwayne Wade? Yeah
    Lebron James? Yeah

    NBA 2K9's animations bring the game to life.


  2. Tennis game don't suck! Had to write that, and no I haven't read more then the title yet.

    Okey, I haven't played any of the old tennis games, but I did like this one Tennis game. Can't remember the name, but I played the demo quite much.


  3. Buying Virtua Tennis without knowledge of it being an arcade game seems like your issue, not the game's. VT's awesome and at least the top two series (Virtua Tennis and Top Spin) are fun and enjoyable. I guess it's all about what you expect and I don't care about realism if it's not fun to play.


  4. Top Spin, that the name of the game I played!
    I loved it, was just brilliant!


  5. I don't care how gimmicky or kiddy you think it is, but Mario Tennis is too fun.

    Since you failed to mention it, I'm guessing you've never played it because you think it's as stupid as Backyard Football.


  6. I knew Virtua Tennis was an arcade version of the sport when I bought it. And yes it was fun, but it still didn't meet my expectations. Mario Tennis might be fun for someone with a passing interest in the sport, but for someone like me, it just doesn't cut it. And, in all honesty, I'm obviously writing from the viewpoint of someone who takes the sport seriously.


  7. tennis games still suck? is he out of his fucking mind?!


  8. i agree with kij, the person who wrote this article is an idiot, tennis games are so fun to play, especially super tennis, virtua tennis, smash court, top spin, Hot shots tennis, etc. and he must have hated arcade style sports games, what a lame opinion to have. i pity you edward love.

    Cheers

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