Top 9 of ‘09: #8 – Ghostbusters
December 25th, 2008 | Written by Anthony Perez | Topic: PlayStation 3, Wii, Xbox 360
For the next 8 days, we at Gamer 2.0 will continue to count down the 9 games we’re most interested in going into 2009. We aren’t saying these will be the best games, we’re saying we’re watching these 9 the closest. Our countdown will end with our #1 game on New Years Eve, just in time to ring in another new year of gaming.
Here’s a quick recap:
And #8 is….
#8 – Ghostbusters

Anthony Perez
Publisher
Seeing a Ghostbusters game in action in a way that doesn’t elicit nightmares of my wasted youth, but rather the joy of the movies made me take interest in Ghostbusters. Good looking visuals? Check. A script penned by none other than Dan Akroyd and Harold Ramis? Check. Faithfully translated ghost-wranglin’? Sign me up. I really hope Atari doesn’t let me down with this one.
Filippo Dinolfo
Associate Editor
I really enjoyed the movie back in the 80’s when I was a kid. They tried to make a few games based on it, but they never really worked out right. This one though looks like it could have all of the right elements in place. It looks good and seems to stay true to the source material. I’m really looking forward to getting my ECTO on.
Alex Quevedo
Senior Editor
It’s been a long while since we saw something good from the Ghostbusters franchise. There was early promise from the game and it has kept it up, a crucial element. But perhaps more crucial to the game’s success is the bringing together of the REAL Ghostbusters. There has been too much crap going on with the cast, but it’s great to see them come together. Overall, it’s nostalgia mixed with legimate promise. It’s good to have the boys cleaning up the town.
Jacob Stutsman
Staff Writer
Ghostbusters is one film franchise that should not be a licensed shell of derivative action elements. The game mechanics here come so fluidly that they practically write themselves; the developers simply have to put the pieces into place, using Luigi’s Mansion as a palette.
With that measurement in mind, the game stands a great chance of being entertaining. The interactive and destructible environments make fighting the ghosts that much more involving, and it has a great sense of surrounding. You will have to overcome more than the poltergeist in order to be successful.
Chris Selogy
Senior Editor
The Ghostbusters game seems to have all of the love, care, and attention put into it that was put into making the two Ghostbusters movies some of the greatest movies of the 80’s. Since Activision didn’t think enough of the game to keep it after they merged with Vivendi Universal, it would be nice to see Atari strike it big with the Ghostbusters game and see Phil Harrison be proven right about its potential.
Josh Schwartzman
Staff Writer
The movie series was always a childhood favorite of mine and it is interesting to see how this game will turn out. With Activision dropping the game a few months back, questions linger as to why the money-making studio dropped such a popular franchise, although the real reason could be related to how poorly movie-based games perform in critical favor. Even with a new publisher, Ghostbusters looks to be just as creative and enjoyable as the films, which is something I am highly looking forward to.
Andrew Giese
Copy Editor
Ghostbusters is a tried and true franchise that hasn’t seen enough love in the realm of videogames. This is surprising because its universe is expansive and largely undiscovered, allowing developers to mold it into a shape fitting their creative vision. Nostalgia is an addicting drug, and with original talent from the Ghostbuster films reprising their roles in the videogame, today’s generation of gamers will be hard-pressed to avoid caving and feasting on some childhood memories. On top of it, Terminal Reality and Atari appear to be making a legitimately intelligent game with plenty of ghost bustin’ to be had.
Alex Marra
SmashPad Blogger
As much as I love Ghostbusters, I can’t help but feel this game is going to be a spectacular car crash. Initial footage of the game doesn’t make it look all that great, but with Atari now behind the project mixed in with Phill Harrison’s dreams of making Activision eat their own words, this might actually live up to its hype.
Edward Love
Staff Writer
A Ghostbusters videogame could fail spectacularly. Here’s hoping it doesn’t…
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